V0.3a Launched


Version 0.3a Launched
Changelog:
- Map 3 Added (Underground_01);
- New obstacles (Moving "enemies" that follow your gravity);
- Lives system added (3 lives per session);
- GameOver system added;
- Post-Processing added, along with bloom and ambient occlusion;
- Added sound to collecting coins.

Notes:
This one i wasted a little more time, but i'm happy with the results, version 0.4a will have the Map 5 instead of map 4, because of time constraints on Game Jam. Map 4 will be following shortly and after that a Reworking of the map on V0.5 or 0.7 if possible to fix some issues with moving (not changing anything game-play related or map-related, all internal stuff)

Known bugs:
- Player getting stuck on the ground on some parts of the map (random). This is because of multiple things. One of witch is how the map is made, so before version 1.0 is out, i will get that fixed!
- Sometimes powerups don't register. Seems kinda rare, gonna look into that.
- The HUD don't update the score and shows 0 or in blank at the start of the map/after map loading. This is known and it's only visual, get a coin to update the score again. (Nothing is being lost).

Published on: Day 04 of the UDC Jam Week #4

Files

GravityWebJam.zip Play in browser
Mar 05, 2019

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